Getting to Godot

Many years ago, my interest first came in the form of Warcraft III's editors, which I was terrible at using and uninterested in reading support documents to learn. The concept alone of creating something in a game engine fascinated me. That would lead to RPG Maker – to this…

Hello from 幡ヶ谷

I've been in Tokyo for about seven months now, and I still haven't quite figured out how to explain what my life looks like to people back home. I work nights – US hours, network security. The kind of job where "exciting" usually means something…